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  • Prerequisites
  • Step 1: Register your application
  • Step 2: Import the Ogury SDK
  • Step 3: Configure your application
  • Step 4 : Integrate Ogury ad formats
  • Before going live

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Getting started

This documentation outlines the step-by-step process for integrating and displaying Ogury ads using Unity LevelPlay mediation on the iOS platform.

Last updated 4 months ago

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Our custom adapters will be deprecated by the end of 2025. We encourage you to switch for Unity LevelPlay's in-app bidding solution and select Ogury as a certified bidder.

Please contact your publisher's manager for more information.

Prerequisites

The following are the prerequisites for the Ogury SDK:

  • Xcode version: 15 or later.

  • Target iOS version: 12 or later.

Step 1: Register your application

  • .

  • and .

The asset key follows the format: OGY-XXXXXXXXXXXX, where X represents an uppercase letter or digit. In the code samples provided, we will use the placeholder string OGY-XXXXXXXXXXXX to refer to this asset key.

Step 2: Import the Ogury SDK

To import the latest version of the Ogury SDK and the Ogury adapter for Unity LevelPlay mediation into your project:

  • Open your application's Podfile.

  • Add the following line to your target:

pod 'OgurySdk'
pod 'OguryMediationIronSource'

Step 3: Configure your application

In your project's Build Settings, make the following changes:

  • Add the -ObjC flag to the Other Linker Flags section.

Step 4 : Integrate Ogury ad formats

Through Unity LevelPlay mediation, Ogury offers the following ad format:

Before going live

For more information on the latest releases, you can refer to the release notes for the and for the .

Ogury is part of the IAB initiative to fight inventory fraud for applications. It is recommended to to include Ogury.

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Ogury adapter for Unity LevelPlay mediation